Business games for companies in France
Business games for international teams
A programme in France starts with the company’s work question. The country defines the location and logistics; the scenario follows from the group, purpose and available time.
An example programme brief
Consider this conditional request: brand, sales, operations and customer service are preparing one initiative. The tension is that the functions hold different versions of the brief, and each optimises its part without checking the complete customer experience. The client needs to align one shared picture and see how local choices affect the common outcome. This conditional example shows how to structure a work-focused brief for an international team.
Why Happy City fits the question
In this game, teams receive their own rating but remain dependent on the condition of the shared city. The mechanic brings the precise point where the roles in the brief must exchange information, negotiate or decide into the discussion. Black Square is a better alternative when the central question shifts, because different participants see different parts of the task and the captain rotates between rounds. The choice therefore depends on the action the team wants to examine after play.
What to give the trainer before the session
Preparation only needs a neutral map of the roles and tension in the brief: brand, sales, operations and customer service are preparing one initiative; the functions hold different versions of the brief, and each optimises its part without checking the complete customer experience. The scenario does not require internal documents or client data. The trainer connects observations from play to the work question in the brief, while the organiser names the person who will record the final agreements. This keeps the discussion practical: participants refer to specific decision moments, and the follow-up has a clear owner.
What work output to record
The output can be a one-page working agreement on the issue in the brief. The roles in the brief name the information owner, a joint decision point and an escalation signal. The three debrief questions test the draft from different angles: the initial choice, a missed dependency and the action after the meeting. The document then becomes the agenda for the team’s next work conversation.

Session structure and timing
Reserve 3–4 hours for Happy City, following the game’s technical parameters. Within that window, the organiser allows for instructions, game rounds and a trainer-led debrief. Before the programme, confirm participant numbers, in-person or online delivery, internet access and devices where the mechanic requires them. If the group has a different time window, adjust the game or the brief instead of reducing the debrief to a token ending.
Three questions for the debrief
- At what point did versions of the brief diverge?
- Which local improvement created a problem for another function?
- How will the team check the shared picture before launch?
After answering, the team records one observation, one work agreement and one owner for the next step. This gives the session a clear continuation at work.
What to include in the request
Provide the country, estimated participant number, roles in the group, work question, format and language. Russian / Ukrainian, English, German and Spanish are confirmed; other languages must be discussed. Current pricing and conditions appear on the selected game page. Venue, equipment, catering, team travel and other logistics are agreed separately.