Business games for companies in Greece
Business games for international teams
A programme in Greece starts with the company’s work question. The country defines the location and logistics; the scenario follows from the group, purpose and available time.
An example programme brief
Consider this conditional request: service, sales, people and planning leads are redesigning the work of a shared customer team. The tension is that sales demands availability, service needs sustainable shifts, and HR proposes different motivation tools. The client needs to connect the shared service outcome, resources and individual employee motives. This conditional example shows how to structure a work-focused brief for an international team.
Why Happy City fits the question
In this game, teams receive their own rating but remain dependent on the condition of the shared city. The mechanic brings the precise point where the roles in the brief must exchange information, negotiate or decide into the discussion. Incentive Space Simulation is a better alternative when the central question shifts, because participants select employees and use financial and 28 non-financial motivation tools. The choice therefore depends on the action the team wants to examine after play.
What to give the trainer before the session
Preparation only needs a neutral map of the roles and tension in the brief: service, sales, people and planning leads are redesigning the work of a shared customer team; sales demands availability, service needs sustainable shifts, and HR proposes different motivation tools. The scenario does not require internal documents or client data. The trainer connects observations from play to the work question in the brief, while the organiser names the person who will record the final agreements. This keeps the discussion practical: participants refer to specific decision moments, and the follow-up has a clear owner.
What work output to record
The output can be a one-page working agreement on the issue in the brief. The roles in the brief name the information owner, a joint decision point and an escalation signal. The three debrief questions test the draft from different angles: the initial choice, a missed dependency and the action after the meeting. The document then becomes the agenda for the team’s next work conversation.

Session structure and timing
Reserve 3–4 hours for Happy City, following the game’s technical parameters. Within that window, the organiser allows for instructions, game rounds and a trainer-led debrief. Before the programme, confirm participant numbers, in-person or online delivery, internet access and devices where the mechanic requires them. If the group has a different time window, adjust the game or the brief instead of reducing the debrief to a token ending.
Three questions for the debrief
- How did a local target change the shared service outcome?
- Which motivation tool was chosen for a specific profile?
- Which agreement must sales and service make together?
After answering, the team records one observation, one work agreement and one owner for the next step. This gives the session a clear continuation at work.
What to include in the request
Provide the country, estimated participant number, roles in the group, work question, format and language. Russian / Ukrainian, English, German and Spanish are confirmed; other languages must be discussed. Current pricing and conditions appear on the selected game page. Venue, equipment, catering, team travel and other logistics are agreed separately.