Business games for companies in Estonia

Business games for international teams

A programme in Estonia starts with the company’s work question. The country defines the location and logistics; the scenario follows from the group, purpose and available time.

An example programme brief

Consider this conditional request: product, engineering, implementation and sales are planning a release for a distributed team. The tension is that part of the context stays in functional chats, while external promises appear before risks are assessed together. The client needs to speed up fact sharing and agree who confirms commitments. This conditional example shows how to structure a work-focused brief for an international team.

Why Black Square fits the question

In this game, different participants see different parts of the task and the captain rotates between rounds. The mechanic brings the precise point where the roles in the brief must exchange information, negotiate or decide into the discussion. Edges is a better alternative when the central question shifts, because teams negotiate partnerships, track reputation and respond when commitments are broken. The choice therefore depends on the action the team wants to examine after play.

What to give the trainer before the session

Preparation only needs a neutral map of the roles and tension in the brief: product, engineering, implementation and sales are planning a release for a distributed team; part of the context stays in functional chats, while external promises appear before risks are assessed together. The scenario does not require internal documents or client data. The trainer connects observations from play to the work question in the brief, while the organiser names the person who will record the final agreements. This keeps the discussion practical: participants refer to specific decision moments, and the follow-up has a clear owner.

What work output to record

The output can be a one-page working agreement on the issue in the brief. The roles in the brief name the information owner, a joint decision point and an escalation signal. The three debrief questions test the draft from different angles: the initial choice, a missed dependency and the action after the meeting. The document then becomes the agenda for the team’s next work conversation.

Participants working in the Black Square business game
Black Square: participant decisions provide concrete material for the work-focused debrief.

Session structure and timing

Reserve 1.5–2.5 hours for Black Square, following the game’s technical parameters. Within that window, the organiser allows for instructions, game rounds and a trainer-led debrief. Before the programme, confirm participant numbers, in-person or online delivery, internet access and devices where the mechanic requires them. If the group has a different time window, adjust the game or the brief instead of reducing the debrief to a token ending.

Three questions for the debrief

  1. Which information stayed inside one function for the longest?
  2. Who had authority to confirm a promise to a partner?
  3. Which signal should trigger a shared risk review?

After answering, the team records one observation, one work agreement and one owner for the next step. This gives the session a clear continuation at work.

What to include in the request

Provide the country, estimated participant number, roles in the group, work question, format and language. Russian / Ukrainian, English, German and Spanish are confirmed; other languages must be discussed. Current pricing and conditions appear on the selected game page. Venue, equipment, catering, team travel and other logistics are agreed separately.

Other countries and international programmes